GDC 2012, Day 1

Michael Green    |     March 6th, 2012    |     0 comments
I'm attending the GDC's Indie Games Summit at the Moscone Center, here in San Francisco, CA. GDC is a great event to meet fellow game designers and learn about their struggles and successes. Here is a quick look at some of game development tips from the first day of talks.
GDC 2012
Game Conference

Can't Catch 'em All

Michael Green    |     February 22nd, 2012    |     0 comments
"Fake Pokemon Yellow ends up on iOS App Store", that's what I read on Joystiq the moment I opened their App on my iPhone. As I shook my head in wonderment, I thought to myself, "Of course this would happen." Game makers are all too familiar with the rampant copyright and abusive cloning habits that have infested mobile platforms.
Game Marketing

Mike's Best of 2011 - Part 3

Michael Green    |     January 23rd, 2012    |     1 comment
The final 5 games of "Mike's Best of 2011" is revealed. Epic fantasy and Sci-Fi settings round out the last five games that you should be playing from 2011.
Top Game Picks

Mike's Best of 2011 - Part 2

Michael Green    |     January 3rd, 2012    |     2 comments
Today we reveal 10 through 6 on Mike's "Best of 2011" list. Check out the first part of the list 15-11, here.
Top Game Picks

Mike's Best of 2011

Michael Green    |     December 21st, 2011    |     0 comments
As the year comes to a close I would like to reflect on some of the games that have made an impact on 2011. Today we reveal the first few games on Mike's "Best of 2011" list. Game Design Center will also pick one game for our 2011 Game of the Year. (more on that later) Though we are not a review or awards site, it's always fun to look back on releases and see how they stack up against each other.
Top Game Picks

One Page Proposal

Michael Green    |     November 29th, 2011    |     5 comments
Today we will introduce you to the 1 Page Pitch, a document that I have used frequently to help me flesh out game ideas. This document is great tool for communicating your ideas to the people on your development team, upper management, or a potential publisher.
Game Documentation
Game Proposal

Humble Introversion Bundle

Tim Jones    |     November 23rd, 2011    |     0 comments
Oh man, they just don't give you a break do they? It's once again time for another bundle. Remember, it's for charity.
Charity

Game of the Week

Michael Green    |     November 22nd, 2011    |     0 comments
This week we go from incredible open world visuals of Bethesda's latest to a game that relies on the retro pixel graphics of yesterday.
Game of the Week

Game of the Week

Michael Green    |     November 11th, 2011    |     0 comments
This week we examine a game that designs gruesome executions and another that charms the player with 8-bit level design.
Game of the Week

Battle Torn

Michael Green    |     November 3rd, 2011    |     0 comments
Battlefield 3 can now be named EA's fastest selling game to-date. As of last week gamers have purchased 5 million copies of the 10 million units that were shipped to retailers and other distribution channels. Selling 1 million copies, let alone 5 million, is a feat not easily obtained. Battlefield will no doubt be named as October's best-selling game. With a current (as of 11/02/2011) Metacritic score of 90, EA's latest military shooter has garnered a heap of praise from game reviewers. It is also the flagship title for EA's online distribution channel, Origin.

Despite its healthy sales numbers and critical acclaim, Battlefield 3's "success" might be overlooked if it can't succeed in toppling Activision's annual Call of Duty release. This article will highlight 4 problematic issues that may hinder the "success" of Battlefield 3.
Competition
Game Launch
RECENT TUTORIALS

One Page Proposal

Today we will introduce you to the 1 Page Pitch, a document that I have used frequently to help me flesh out game ideas. This document is great tool for communicating your ideas to the people on your development team, upper management, or a potential publisher.